Living (in) Future Cities

Exhibition at MUHBA Oliva Artés

Every year, the Institute organizes a public event to showcase the best projects of its international researchers, coming from all over the world to Barcelona to attend its Master programs: Master in Advanced Architecture (MAA), Master in City & Technology (MaCT), Master in Advanced Interaction (MAI), Open Thesis Fabrication (OTF).

 

Given the multidisciplinary and multi-scale nature of the Master’s methodology, the exhibition content range from experimentation on new materials to scale-up proposals for new cities, using a variety of materials and supports.

 

This year the selected projects examine issues of the near future and propose a series of solutions in the era of experience, where technology can aid us to positively define the spaces and cities we live, grow and thrive in.

2016

Category: Coordination, Curation, Design & Fabrication

Location: Museu d'Historia de Barcelona, Oliva Artés

Duration: 6 weeks 

Scope: 200 sq. m. space, hanging and lighting restrictions, 50 pieces to showcase 

Budget: 8000 euro

Coordination & Exhibition Design: Lili Tayefi

Project Management: Rodrigo Aguirre, Silvia Brandi, Marco Ingrassia

Exhibition Concept Design: Edouard Cabay, Alejandro Rodon Production: Pietro Avanzino, Jayant Khanuja, Raimund Krenmueller, Maria Kuptsova, Alfredo Mamani, Angel Muñoz, Anna Popova

Communication: Gerard Fernandez, Alice Puleo, Lina Salamanca, Lennart Wirfs

 

Content Curation:

Academic Director: Areti Markopoulou

Academic Coordinator: Mathilde Marengo MAA02

Coordinator: Maria Kuptsova MAA01

Coordinator: Marco Ingrassia

Can we program the spaces we inhabit to act as living organisms that respond to our emotions and our needs? Can self sufficient buildings be digitally fabricated with local and smart materials, with embodied energy or with the help of autonomous robots?

How can we use digital interfaces, gaming or augmented reality as tools to enhance public engagement when defining our cities design and operations?

Furniture Design & Execution

Design Challenges & Criteria:

200 square meters of empty space

Furniture to be independent clustered islands

Do not touch museum walls or floors

No hanging of posters or lighting from museum

Approximately 50 prototypes

Prototype sizes and proportions unknown until setup date

Material optimization

Time efficiency: in-house fabrication  using CNC system

Tight budget for materials, construction, lighting, electronics, security, property rental and transportation

Category Curation & Walkways

Furniture Design & Fabrication

 

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